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Graphics adaptation
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(New page: Mer supports and requires OpenGL ES 2.0 OpenGL == Adaption requirements == The graphics adaptation for a device must provide: # Kernel DRM module # Xorg or Wayland DRI driver # EGL l...) |
Latest revision as of 00:13, 28 January 2012
Mer supports and requires OpenGL ES 2.0
OpenGL
[edit] Adaption requirements
The graphics adaptation for a device must provide:
- Kernel DRM module
- Xorg or Wayland DRI driver
- EGL library to interface between the OpenGL ES rendering API the underlying native platform window system.
- GLES library to