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Quality/Development

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(Tools)
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The Mer Tools are divided to two groups:
 
The Mer Tools are divided to two groups:
* Host (SDK) and device side tools (Mer:Tools)
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* Host (SDK) and device side tools ('''Mer:Tools''')
* Server side tools (Project:MINT)
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* Server side tools ('''Project:MINT''')
  
 
Host and device side tools are compiled '''only''' against the Mer repositories. By this we try to keep the tools version's stable and avoid conflicts with the host distribution's packages (eg. Ubuntu/OpenSuse/Fedora). In addition, the Mer SDK can be used for testing.
 
Host and device side tools are compiled '''only''' against the Mer repositories. By this we try to keep the tools version's stable and avoid conflicts with the host distribution's packages (eg. Ubuntu/OpenSuse/Fedora). In addition, the Mer SDK can be used for testing.
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'''Development'''
 
'''Development'''
  
* Host (SDK) and device side tools are submitted to '''Mer:Tools:Testing'''
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* Unstable host (SDK) and device side tools are updated to '''Mer:Tools:Testing'''
* Server side tools are submitted to '''Project:MINT:Testing'''
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* Unstable server side tools are updated to '''Project:MINT:Testing'''
  
 
As a developer:
 
As a developer:

Revision as of 12:36, 27 June 2012

Development

Tools

OBS

The Mer Tools are divided to two groups:

  • Host (SDK) and device side tools (Mer:Tools)
  • Server side tools (Project:MINT)

Host and device side tools are compiled only against the Mer repositories. By this we try to keep the tools version's stable and avoid conflicts with the host distribution's packages (eg. Ubuntu/OpenSuse/Fedora). In addition, the Mer SDK can be used for testing.

The server side tools are provided for the most common Linux distributions. These are the tools that don't work in the Mer SDK, like OTS (Test automation system).


Development

  • Unstable host (SDK) and device side tools are updated to Mer:Tools:Testing
  • Unstable server side tools are updated to Project:MINT:Testing

As a developer:

  1. Copy the original package to your home project
  2. Make changes/fixes/updates
  3. Test your changes
  4. Create a submit request to the respective OBS project (Mer:Tools:Testing or Project:MINT:Testing)
  5. If the request is declined, there is usually a reason for that. Go back to step 2 (avoid infinite loop!).

Tests

Tests are divided to 2 groups:

  • Architecture domains (Communications, Graphics, etc. )
  • UX (for GUI testing)
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